The inspiration for making the "Take That" is derived from when I play a lot of shooting games, I often must go through login, selection, matching, and many other complicated processes. It took a long time to begin to experience the core content of the game finally.
Why is it so troublesome!?
Sometimes, like my lunch break, I just want to play a quick game.
So, I decided to make a game without so much nonsense and can quickly start the game, a shooting game but like a truly mobile game that can be opened at any time to relax.
A fast-paced shooting game can quickly play the core content, this is the core feature of this game!
For now, the game has four modes:
Quick Mode, Endless Mode, Story Mode, and Mini-games Mode.
Quick mode would be the main mode.
Features of quick mode:
* It can be started within seconds
* Three difficulties for each map
* Maximum 5 extra waves
* Three enter-points can be chosen
* Hire bounty hunters to help you
Story mode has a completed storyline with little animation films for each level.
Endless mode is a new mode where players play on a much larger map and clear battle points. Enemies drop items and so on.
There are also four different mini-games playable now.